Swarm Intelligence &
Artificial Life

This website gives details on a fish tank demonstration that uses swarm intelligence techniques to simulate fish swimming. The demonstration allows users to add food for the fish as well as introduce a predator to the environment.

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References

[1] Reynolds, C. W. (1987) "Flocks, Herds, and Schools: A Distributed Behavioral Model", in Computer Graphics, 21(4) (SIGGRAPH '87 Conference Proceedings) pages 25-34.

[2] D. Xydas, D. Norcott, K. Warwick, B. Whalley, S. Nasuto, V. Becerra, M. Hammond, J. Downes, and S. Marshall, “Architecture for neuronal cell control of a mobile robot,” in European Robotics Symposium 2008 (H. Bruyninckx, L. Pˇreuˇcil, and M. Kulich, eds.), vol. 44 of Springer Tracts in Advanced Robotics, pp. 23–31, Springer Berlin Heidelberg, 2008.

[3] S. Nasuto and J. Bishop, “Of (zombie) mice and animats,” in Philosophy and Theory of Artificial Intel- ligence (V. C. Mu ̈ller, ed.), vol. 5 of Studies in Applied Philosophy, Epistemology and Rational Ethics, pp. 85–106, Springer Berlin Heidelberg, 2013.

[4] Kennedy, J. "Particle swarm optimization." Encyclopedia of Machine Learning (2010): 760-766. [View Online]

[5] Sina & Marie (2013) "Fish", image via The Noun Project Accessed: 2015-04-14 [View Online]

[6] Benn, O. (2012) "Shark", image via The Noun Project Accessed: 2015-04-14 [View Online]